This isn't a new idea as other games I've played in the past that are in the same genre have this mechanic. It would reduce the frustration of obtaining such gear while also not completely removing the grind required as you would need to acquire and spend a good amount of silver and potions to re-roll its stats. This would reduce the grind on say a dungeon like spider as you would try to get a specific gear only for the primary stats and/or sub-stats to suck so you end up doing it again and again until you get lucky with the gear stats which can take forever, however since there is currently 13 factions with 3 more to come in the future its going to be a massive grind in there in particular, not to mention how many champions we will need to use in faction wars, the cost of gearing them up and doing other dungeons for particular items and etc.Ī mechanic where we can use silver and/potions will help to redeem the time spent to obtain a particular gear such as 6 star boots where you want speed as the main primary stat but you get flat Hp. But basically the general gist of this post is to advocate the implementation of a forge or something similar that can be used to re-roll the primary and/or sub-stats on gear at the cost of silver and/or potions. I don't know if this has been suggested before specifically, a forge has been suggested previously but not sure if re-rolling gear primary stats has been mentioned.
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